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Meanwhile…

We stopped by the MoCCA comic show yesterday, mostly for Eileene’s benefit. I tend to stay at arm’s length from comics, as I do from all art forms, treasuring only a very few favorites and ignoring the merely good. Jason Shiga’s Meanwhile may belong in that elite first category. Shiga caused a stir a couple […]

Two Complex

We host a monthly Game Day: anywhere from four to ten friends get together and play board games. And tomorrow’s the day. We have a few new games to try, but I don’t know whether I have the heart. There’s a certain trade-off between rich strategic and/or tactical play on the one hand, and accessibility […]

TTT–Freeware

Okay, okay, they got me. Sort of. As an April Fool’s Day joke, jayisgames.com, a website devoted to freeware and shareware web games, offered a review of the new turn-based strategy game Tic Tac Toe. Even small children recognize tic tac toe as far too ancient and far too simple to waste time on, except […]

It is Dark. You are Likely to Suffer a Critical Failure.

Fishing for new RPG fodder, some designers have gone too far afield. Parsley Games are self-contained scenarios designed to mimic old-school text adventures like Zork. The players attempt to win the scenario with simple verb-object commands like “get lamp” and “go east” and “eat profiterole.” One poor player is stuck with the role of “parser;” […]

The Seduction of Obeisance

Looking at the world through someone else’s eyes can teach surprising lessons. Even when the someone else is fictional. Even when it’s your own RPG character. Let’s see if I can get through this briefly. Our current campaign is another variation on the “secret magical war” so successfully pioneered by White Wolf. Everybody who’s anybody […]

Education Deduction

Did our taxes this weekend, to find a happy surprise: we now qualify for educational credits. As recently as 2009, we didn’t qualify because we—by “we,” I mean “Eileene”—made too much money. But the ceiling for claiming a tuition deduction has been raised to something like $80,000 per person from an earlier ceiling much closer […]

Two Complex

We host a monthly Game Day: anywhere from four to ten friends get together and play board games. And tomorrow’s the day. We have a few new games to try, but I don’t know whether I have the heart. There’s a certain trade-off between rich strategic and/or tactical play on the one hand, and accessibility […]

Dragon Age 2–the full view

I finished Dragon Age II tonight. All my earlier thoughts still hold, although the pig-in-a-poke Gotcha! missions about which I complained became mercifully less common as the game progressed. (In their place came missions you were free to accept or decline, but still had to perform after declining: transporting a Qunari mage to his execution, […]

Root of All Binary Good/Evil Scales

I’ve noticed a nice touch in Dragon Age II: weapon and armor shops sell good stuff. Dragon Age: Origins had a few nice things in its shops: magical tomes that would increase your attributes and backpacks to increase your carrying capacity. But weapons and armor? On rare occasion, you might find gear superior to your […]

Abandoned Fantasies

Studying game systems and searching for campaign inspiration has taken on a sudden urgency. Ella, our current GM, has announced that she’ll be traveling: to the Philippines for a couple months, maybe elsewhere for longer, while she tries to work out where to go next after some major life events. Her intention is to return […]