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{ Author Archives }

Casting a Short Shadow

The calm following spring break didn’t last long. After a week off, both teachers and students had a chance to get all their stuff together. The kids were, by-and-large, sufficiently refreshed to put up with sitting through lessons. We had pleasant weather, but not so pleasant as to keep the students focused on getting outside. […]

Independent Streak

Last night, one of my fellow RPG players delighted to announce that this was the first time that her character had been allowed to operate independently, to which she hastily added “with the sanction of the rest of the group,” because her character is a sneaky little bastard, a liar and thief with no regard […]

Just Chat

I had a very interesting job interview yesterday, though I didn’t realize it until I was already driving home. Job interviews, for any job, tend to be pretty similar, since they serve a similar purpose. There’s a standard format to them, and a set of standard questions. Some, like the infamous “what’s your greatest weakness?” […]

No PC is an Island, Entire of Himself

Last night, one of my fellow RPG players delighted to announce that this was the first time that her character had been allowed to operate independently, to which she hastily added “with the sanction of the rest of the group,” because her character is a sneaky little bastard, a liar and thief with no regard […]

End of Dinner

Over spring break, we took an overnight trip to Boston, partly to visit my high school buddy Brian and his wife, Nattie, but mostly for the food. We went overnight in large part because I wanted to visit two Chinese restaurants of my college days: Mary Chung’s, which Eileene has tried and loves, and King […]

Memento Mori

Over spring break, we took an overnight trip to Boston, partly to visit my high school buddy Brian and his wife, Nattie, but mostly for the food. We went overnight in large part because I wanted to visit two Chinese restaurants of my college days: Mary Chung’s, which Eileene has tried and loves, and King […]

Trainyard

On our Boston trip, Brian introduced me to an iPad game called “Trainyard.” Excellent. Your goal is to shepherd colored trains from starting depots to the proper exit stations, indicated by matching colors. When trains meet, they share colors, so a blue train that bumps into a yellow train becomes green. If the trains meet […]

Just Small Talk

I had a very interesting job interview yesterday, though I didn’t realize it until I was already driving home. Job interviews, for any job, tend to be pretty similar, since they serve a similar purpose. There’s a standard format to them, and a set of standard questions. Some, like the infamous “what’s your greatest weakness?” […]

Portal 2

Mmm… Portal. For those who have lived in a Siberian cave for the past decade, Portal is a game—a series of puzzles, really—that employ a first-person shooter engine but replace the usual bullet-shooting gun with a gun that shoots magical teleportation gates: shoot a blue gate onto a sufficiently large, flat surface, shoot an orange […]

Portal Returns

Mmm… Portal. For those who have lived in a Siberian cave for the past decade, Portal is a game—a series of puzzles, really—that employ a first-person shooter engine but replace the usual bullet-shooting gun with a gun that shoots magical teleportation gates: shoot a blue gate onto a sufficiently large, flat surface, shoot an orange […]