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The Rules

The Rules

1. An oath is binding.
2. The Rules may change by agreement at any time.
3. Details unspecified admit to any interpretation.
4. Silence implies agreement.
5. Boons are limitless.
6. A debt of kindness must be repaid.
7. Warnings are to be heeded.
8. Signs that a contest has begun are reliable.
9. No trespassing.
10. Sometimes the dragon wins.
11. Treasure unguarded is forfeit.
12. A thief who steals from a thief is pardoned.
13. Victory guarantees no further protection.
14. Extortion is permissible.
15. Any excuse will do for a bully.
16. Created is slave to the creator.
17. Home ground is an advantage.
18. Sharing a meal, a drink, a roof, or a bed is a sacred act.
19. Evil, once welcomed, cannot be easily dismissed.
20. One may not harm host, guest, or kin unless first wronged by him.
21. There is power in the unusual.
22. There is power in the precious.
23. There is power in names.
24. Power may be kept hidden.
25. There are larger games than yours.
26. There are smaller games than yours.
27. Local rules may not be global.
28. Rigged games (eventually) fail disastrously.
29. The Devil cheats.
30. It is not meet to joke with demons.
31. There are things mortals should not have.
32. Nature is wild, and trumps all.